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64 CARDS OF FOUR DIFFERENT TYPES:

  • 8 role cards: 1 Sheriff, 2 Deputies, 3 Outlaws, 2 Renegade
  • 15 character cards
  • 40 playing cards
  • 1 help card

15 CHARACTER CARDS

Apache Kid (3 lives) : he is unaffected by cards from the suit of Diamonds played by the other players. During a Duel, his ability does not work.

Belle Star (4 lives) : during her turn, no card in front on any other player has any effect. This applies both to the blue-as well as to the green-bordered cards.

Bill Noface (4 lives) : during phase 1 of his turn, he draws 1 card plus 1 card for each injury (lost life point) he currently suffers. So ,if he is at full life, he draws 1 card; with one life point less, he draws 2 cards; with two life points less, he draws 3 cards, and so forth.

Chuck Wengam (4 lives) : during his turn, he can choose to lose 1 life point to draw 2 cards from the deck. He may also use this ability more than once in the same turn however, he cannot choose to lose his last life point this way.

Doc Holyday (4 lives) : once during his turn, he can discard any two cards from his hand for the effect of a BANG! card against a player within range of his weapon. This ability not count towards his limit of one BANG! card per turn. To hit Apache Kid in this way, at least one of the two discarded cards must not be a Diamond.

Elena Fuente (3 lives) : she can use any card in her hand as a Missed! card.

Greg Digger (4 lives) : each time another character is eliminated, he regains 2 life points. As usual, he cannot exceed his initial number of life points in this way.

Herb Hunter (4 lives) : each time another character is eliminated, he draws 2 extra cards from the deck.

Jose' Delgado (4 lives) : during his turn he can discard a blue-bordered card from his hand to draw 2 cards from the deck. He may use this ability twice per turn.

Molly Stark (4 lives) : each time she plays or voluntarily discards a Missed!, Beer , or BANG! card when it is not her turn, she draws one card from the deck. If she discards a BANG! card during a Duel, she does not draw her replacement cards until the end of the Duel, when she would draw one card for each BANG! card she used during the Duel. Cards that she is forced to discard due to cards Cat Balou, Brawl, or Can-Can are not considered voluntarily discarded!

Pat Brennan (4 lives) : during phase 1 of his turn, he may choose to draw the usual 2 cards from the deck, or, instead draw 1 card (and this one card only) from in play and add it to his hand. The card can be in front of any player, and can be either a blue-bordered card.

Pixie Pete (3 lives) : during phase 1 of his turn, he draws 3 cards instead of 2.

Sean Mallory (3 lives) : in phase 3 of his turn, he can hold up to 10 cards in his hand. He does not have to discard any cards if he has more cards than the number of life points he has left, but less than 11.

Tequila Joe (4 lives) : each time he plays a Beer card, he regains 2 life points instead of 1. He only regains 1 life point from similar cards like Saloon, Tequila, or Canteen.

Vera Custer (3 lives) : at the beginning of her turn, before drawing any cards (in phase 1), she chooses any other characters still in play. Until her next turn, she has the same ability as that character.

40 PLAYING CARDS

Dodge - this card cancels the BANG! cards and then draws a card from the deck.

Punch - This card has same effect as BANG! card, but on distance 1. This cards isnt count as BANG!

Springfield - Player which is on turn, discard card Springfield together with another card on the deck. Than he choose one player, which is target of attack with BANG! effect.

Brawl - The current player plays a Brawl card, discarding another card from her hand, of her choice, in addition to the Brawl card. After doing so, the Brawl effect is to force all the other players to discard a card, either from his hand of from play, chosen by the player who played the Brawl card (she can choose differently for each player).

Rag Time - Player which is on turn, discard card Rag Time together with another card on the deck. Than he chooses one player, and take him one card from hand or table, and keep it.

Tequila - The current player plays a Tequila, and discards another card too. He chooses any one player to regain one life point ( he can even choose himself).

Hideout - the distance between other players and one who has a Hideout card in play is increased by 1. However, he still sees the other players at the normal distance.

Silver - a player who has a prized Silver in play sees all the other players at a distance decreased by 1. However, other players still see him at the normal distance. Distances less than 1 are considered to be 1.

Sombrero - The current player play a Sombrero card in front of him. Starting with the next player's turn, he can discard it for the Missed! effect.

Iron plate - The current player play a Iron plate card in front of him. Starting with the next player's turn, he can discard it for the Missed! effect.

Ten Gallon Hat - The current player play a Gallon Hat card in front of him. Starting with the next player's turn, he can discard it for the Missed! effect.

Bible - The current player play a Bible card in front of him. Starting with the next player's turn, he can discard it for the Missed! effect. And then he "draw!" one card from the deck.

Canteen - The current player plays a Canteen card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to discard it to gain 1 life point.

Knife - The current player plays a Knife card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to discard it to cause a BANG! on a player at a distance of 1. This card is not count as BANG!.

Derringer - The current player plays a Derringer card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to discard it to cause a BANG! on a player at a distance of 1, and also draw a card from the deck. This card is not count as BANG!.

Howitzer - The current player plays a Howitzer card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to discard it to cause a BANG! to all the players. This card is not count as BANG!.

Pepperbox - The current player plays a Pepperbox card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to discard it to cause a BANG! on a player at reachable distance. This card is not count as BANG!.

Buffalo Rifle - The current player plays a Buffalo Rifle card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to discard it to cause a BANG! on a player at any distance. This card is not count as BANG!.

Can Can - The current player plays a Can Can card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to use it to discard 1 card to 1 player at any distance, from hand or from table.

Conestoga - The current player plays a Conestoga card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to use it to take 1 card to 1 player at any distance, from hand or from table.

Pony Express - The current player plays a Pony Express card in front of her. During one of her following turns, provided she still has the card in front of her, she can choose to use it to

"draw!" 3 cards from the deck.

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