"Return fire" or "counter" rule
Napsal: 21 led 2007, 00:57
heres a new idea for a twist in the rules: Return fire.
heres the scoop: you can equip two gun cards, the first gun card you play is your primary range and the second is the counter range. when someone shoots at you, you "draw". if the suit of the card you draw matches the suit of your counter weapon, then you shoot a bang back at the player who initially fired at you. the player countered upon can either play a missed card, like usual, or lose one life point.
to show the difference between primary and counter weapons, place the primary on top of the counter weapon just so that the counter weapon's range is showing.
oh yeah one last thing: to have the chance to counter, the counter weapon's range has to reach the player that initially fired the bang.
heres the scoop: you can equip two gun cards, the first gun card you play is your primary range and the second is the counter range. when someone shoots at you, you "draw". if the suit of the card you draw matches the suit of your counter weapon, then you shoot a bang back at the player who initially fired at you. the player countered upon can either play a missed card, like usual, or lose one life point.
to show the difference between primary and counter weapons, place the primary on top of the counter weapon just so that the counter weapon's range is showing.
oh yeah one last thing: to have the chance to counter, the counter weapon's range has to reach the player that initially fired the bang.