BANG! - rules for Dead Man’s Hand

what is your variant to play BANG!?

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BANG! - rules for Dead Man’s Hand

Postby srab » 21 Feb 2006, 22:58

The following are two separate variants for Bang!. Both are intended to give dead players something to do while waiting for the game to finish up. If you want the dead players to have an effect on the living game, play with Variant 1, Bang! Dead Reckonin’. If you want the dead player to have little effect on the living game but don’t want them twiddling their thumbs, play with Variant 2: Bang! Dead Man’s Hand.

[b:1c1e08441e]Variant 2: Bang! Dead Man’s Hand [/b:1c1e08441e]

[b:1c1e08441e]Overview[/b:1c1e08441e]: Once you are killed in Bang! you got nothin’ to do but lay quiet like in a pine box, until now that is. In this variant, Dead Players compete to see who will be the head honcho of Boot Hill by building the best poker hand using Bang! cards. This is effectively a separate mini-game to keep everybody engaged until the game ends.

When a player dies, he discards all of his cards and reveals his role (as per the regular rules). He immediately draws seven new cards. He then declares who he thinks is next to die. The Dead Players continue playing in turn order, but now are playing a separate game similar to Knock Poker. They do not affect the main game.

[b:1c1e08441e]Dead Player’s Turn[/b:1c1e08441e]
The Dead Player’s turn are meant to go very quickly as all decision making should happen between, and not during, his turns. On the Dead Player’s turn, he:
• Discards his hand down to five cards.
• Declares who he thinks is next to die. As soon as another player dies, he gets a bonus card if he was right, otherwise he must wait until his next turn to make a new declaration.
• Draws his hand back up to seven cards from the draw deck.

Out of Turn
Anytime between all Dead Players’ turns, they may play Bang! cards on each other. If the targeted dead player does not play a Missed! card, he must forfeit one card at random from his hand. This is done out of turn order so that it does not interfere with the living player’s game (in other words, try not to interrupt the living players while you shoot each other in the afterlife).

End of Game
When the regular game ends, the Dead Man’s Hand ends as well. The last player to die draws seven cards. Dead Players compare legal five card poker hands at this point and to see who wins the Dead Man’s Hand. Duplicate cards do not count; for example, if you have two Ace of Spades, one of them is a null card for the purpose of completing a poker hand. Sorry hombre, no having five Aces.

• Dead Players do not have the character special abilities they had when they were living. Dead Players cannot play any card on a living player. The only cards that they can play are Bang! and Missed! cards on other Dead Players.
• Dead Players do not count in determining distance between Living Players. Dead Players are always within range of all other Dead Players.
• Dead Players are immune to all powers and cards played by Living Players except General Store (which they take part in as if they were a Living Player).
• Dead Players can still potentially win the Living Game under normal rules for Outlaws and Deputies. Renegades cannot win the main game.

High Noon Special Rule: if Ghost Town card comes up, Dead Players ignore their Dead Man’s Hand and play as per High Noon rules for that round.
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Postby Anonymous » 22 Feb 2006, 00:27


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