33 new characters
Napsal: 02 říj 2006, 14:11
Hi I made some new characters for BANG!
I made them first in french and I translate them but my english is not perfect so if you could help me to correct them i'll be glad.
I've made the pictures by myself so if someone can draw them better, go ahead.
I hope you'll enjoy these new characters, comments are welcome.
Here vey are:
Clic on the character's name to see the card
CHARACTERS:
Alfonso Duelo (4 life points):
Once during his turn, he may use a BANG! card as a DUEL.
Ambidexter Bo (4 life points):
He can play 2 BANG! cards during his turn, but not on the same player.
Bart Barber (4 life points):
Before phase 1, the player who has most cards in hand must give him 1 card.
If there is a tie for the player with the most cards, or if you have the most cards, then no one gives you a card.
Big Fat Joe (5 life points):
Whith a card whith the beer symbol he regains 0.5 life points (put the card face up next to him).
If he had only 0.5 life points, he is dead but can save himself with a beer.
Can't be Sheriff: if you are sheriff, pick another character card.
Bruce Ling (4 life points):
He is unaffected by the BRAWL.
Put an additional card when the GENERAL STORE is played, he will allways take the last card for him self.
Burt Longcatcher (4 life points):
Each time he loses a life point from a BANG!, he keep the BANG! in his hand.
Colin Barrel (4 life points):
Once during his turn, when he shoot a BANG!, he keep it in his hand if his oponent loses a life point.
Crazy Horse (4 life points):
Once during his turn, he can play a BANG! card and any other card as an INDIANS! (count like a BANG!)
Dunkan Drunkman (3 life points):
When someone (even him) drinks a BEER, he can recover 1 life point discarding any card of his hand.
Dynamite Joe (4 life points):
During the first phase of his turn, he can draw the DYNAMITE card from the top of the discard pile.
He can chose a player to put the DYNAMITE on instead of puting it in front of him.
He can lose cards of his hand instead of losing live points from the DYNAMITE.
Freddy Street-Sweeper (4 life points):
When anyone discard a card, he can take it from the top of the discard pile and must put any card of his hand instead.
George Weelchair (4 life points):
He always start to play first and he is always the first to chose his card during a GENERAL STORE.
Hank the Bank (4 life points):
In phase 3 of his turn, he can put one card from his hand face-down under the character card. This card is protected from Cat Balou or Panic but can't be used out of his turn. In phase 2 you can use the cards again normally.
James Stoneheart (4 life points):
He is unaffected by the CAT BALOU.
Jennifer Big-Heart (4 life points):
Once during her turn, she may use any card from hand as a CAT BALOU.
Jeremiah Amish (4 life points):
Must discard his cards with the beer symbol and draw 2 cards from the deck.
May whenever he whants discard 2 BANG! to recover 1 life point. (even to save him from death)
If someone plays a card with the beer symbol to him, he draws 2 cards from the deck.
Jimmy Squint (4 life points):
His victim is chosen randomly: each potential victim pic a card, the weak card loses.
Linus Yale (4 life points):
He is unaffected by the PANIC!
Max Painless (4 life points):
In phase 3, his hand size limit is always 4, no mater the injuries.
Moe The Barman (3 life points):
He may skip phase 1 to regain a life point for himsef or any over player (who agrees) in exchange of a card in the player hand.
He can't use his power when there is ony 2 players left or when THE REVEREND is active.
Myke Myope (4 life points):
He is only able to see the players directly at his right and left but he can see them with -1 of range.
During his turn , he can exchange a weapon against 2 cards.
Nelly Chose-Chair (4 life points):
She may exchange her place with any over player before each turn starts. (exept the first one)
The players keep they own characters and switch places. (the cards in front of the players stays)
Nina Nine lives (3 life points):
On your turn, if you were eliminated, you come back into play with 1 life and 1 card if you draw clover.
You can try to come back only 9 times.
One-Eyed Jack (4 life points):
He can't be shoot from his right and only can shoot to his left.
Phil Thinwire (3 life points):
He can be shoot only once a turn, all the player included.
Preston Presbyope (4 life points):
He is unnable te see the players directly at his right and left.
For his vision those players are ignored.
When three players belongs in game, he can see his oponent but they are with +1 in range.
During his turn he can exchange a -1 card with a +1 card in front of any player.
Richard Gatling (4 life points):
Once during his turn, he may use a MISSED! card and any other card as a GATLING. (count like a BANG!)
Sam Hypnotik (4 life points):
AT the eginning of his turn, before drawing any cards (in phase 1), he chooses a character he can see.
He plays at his place (whith the cards in front of him) and whith his ability as that character.
But he plays with his own cards in hand.
Scalping Bull (4 life points):
If he kills a Deputie or a Renegade, he draw 3 cards just asif it was an Outlaw.
Ted Revenge (4 life points):
When a player shoot a BANG! on him, he can immediatly shoot a BANG! on this player.
Tim Croupier (4 life points):
He distribute the cards. When he draw his 2 cards, he may change them with another 2.
When the discard deck is empty, he mix the deck and each player must give to him a card from his hand.
Tobias The Mole (4 life points):
He is unaffected by the JAIL.
Can't be Sheriff: If you are Sheriff pick another character.
Tom Gun-Seller (4 life points):
Can put many differents weapons in front of him but can use only one.
If someone PANIC! or CAT BALOU one of his weapons, he must give a card from his hand to him.
I made them first in french and I translate them but my english is not perfect so if you could help me to correct them i'll be glad.
I've made the pictures by myself so if someone can draw them better, go ahead.
I hope you'll enjoy these new characters, comments are welcome.
Here vey are:
Clic on the character's name to see the card
CHARACTERS:
Alfonso Duelo (4 life points):
Once during his turn, he may use a BANG! card as a DUEL.
Ambidexter Bo (4 life points):
He can play 2 BANG! cards during his turn, but not on the same player.
Bart Barber (4 life points):
Before phase 1, the player who has most cards in hand must give him 1 card.
If there is a tie for the player with the most cards, or if you have the most cards, then no one gives you a card.
Big Fat Joe (5 life points):
Whith a card whith the beer symbol he regains 0.5 life points (put the card face up next to him).
If he had only 0.5 life points, he is dead but can save himself with a beer.
Can't be Sheriff: if you are sheriff, pick another character card.
Bruce Ling (4 life points):
He is unaffected by the BRAWL.
Put an additional card when the GENERAL STORE is played, he will allways take the last card for him self.
Burt Longcatcher (4 life points):
Each time he loses a life point from a BANG!, he keep the BANG! in his hand.
Colin Barrel (4 life points):
Once during his turn, when he shoot a BANG!, he keep it in his hand if his oponent loses a life point.
Crazy Horse (4 life points):
Once during his turn, he can play a BANG! card and any other card as an INDIANS! (count like a BANG!)
Dunkan Drunkman (3 life points):
When someone (even him) drinks a BEER, he can recover 1 life point discarding any card of his hand.
Dynamite Joe (4 life points):
During the first phase of his turn, he can draw the DYNAMITE card from the top of the discard pile.
He can chose a player to put the DYNAMITE on instead of puting it in front of him.
He can lose cards of his hand instead of losing live points from the DYNAMITE.
Freddy Street-Sweeper (4 life points):
When anyone discard a card, he can take it from the top of the discard pile and must put any card of his hand instead.
George Weelchair (4 life points):
He always start to play first and he is always the first to chose his card during a GENERAL STORE.
Hank the Bank (4 life points):
In phase 3 of his turn, he can put one card from his hand face-down under the character card. This card is protected from Cat Balou or Panic but can't be used out of his turn. In phase 2 you can use the cards again normally.
James Stoneheart (4 life points):
He is unaffected by the CAT BALOU.
Jennifer Big-Heart (4 life points):
Once during her turn, she may use any card from hand as a CAT BALOU.
Jeremiah Amish (4 life points):
Must discard his cards with the beer symbol and draw 2 cards from the deck.
May whenever he whants discard 2 BANG! to recover 1 life point. (even to save him from death)
If someone plays a card with the beer symbol to him, he draws 2 cards from the deck.
Jimmy Squint (4 life points):
His victim is chosen randomly: each potential victim pic a card, the weak card loses.
Linus Yale (4 life points):
He is unaffected by the PANIC!
Max Painless (4 life points):
In phase 3, his hand size limit is always 4, no mater the injuries.
Moe The Barman (3 life points):
He may skip phase 1 to regain a life point for himsef or any over player (who agrees) in exchange of a card in the player hand.
He can't use his power when there is ony 2 players left or when THE REVEREND is active.
Myke Myope (4 life points):
He is only able to see the players directly at his right and left but he can see them with -1 of range.
During his turn , he can exchange a weapon against 2 cards.
Nelly Chose-Chair (4 life points):
She may exchange her place with any over player before each turn starts. (exept the first one)
The players keep they own characters and switch places. (the cards in front of the players stays)
Nina Nine lives (3 life points):
On your turn, if you were eliminated, you come back into play with 1 life and 1 card if you draw clover.
You can try to come back only 9 times.
One-Eyed Jack (4 life points):
He can't be shoot from his right and only can shoot to his left.
Phil Thinwire (3 life points):
He can be shoot only once a turn, all the player included.
Preston Presbyope (4 life points):
He is unnable te see the players directly at his right and left.
For his vision those players are ignored.
When three players belongs in game, he can see his oponent but they are with +1 in range.
During his turn he can exchange a -1 card with a +1 card in front of any player.
Richard Gatling (4 life points):
Once during his turn, he may use a MISSED! card and any other card as a GATLING. (count like a BANG!)
Sam Hypnotik (4 life points):
AT the eginning of his turn, before drawing any cards (in phase 1), he chooses a character he can see.
He plays at his place (whith the cards in front of him) and whith his ability as that character.
But he plays with his own cards in hand.
Scalping Bull (4 life points):
If he kills a Deputie or a Renegade, he draw 3 cards just asif it was an Outlaw.
Ted Revenge (4 life points):
When a player shoot a BANG! on him, he can immediatly shoot a BANG! on this player.
Tim Croupier (4 life points):
He distribute the cards. When he draw his 2 cards, he may change them with another 2.
When the discard deck is empty, he mix the deck and each player must give to him a card from his hand.
Tobias The Mole (4 life points):
He is unaffected by the JAIL.
Can't be Sheriff: If you are Sheriff pick another character.
Tom Gun-Seller (4 life points):
Can put many differents weapons in front of him but can use only one.
If someone PANIC! or CAT BALOU one of his weapons, he must give a card from his hand to him.